Hidden door 6: Right of the facial recognition terminal, left of the regular door out of the room. "For some strange reason, an iron, pencil-shaped statue is blocking your path...". Hidden door in REPCONN Big_Silly 10 years ago #1 Was walking around with aim reticule aimed towards a wall and found a "hidden door" near the kitchen on second floor. fallout new vegas still in the dark best outcome. Fallout Wiki is a FANDOM Games Community. Original upload 24 July 2015 6:25PM. How do you get the key to open a set of doors in sunset sarsaparilla headquarters. Exit to the viewing platform. The other key is on the corpse of "Sweet" Jill in the east central sewers. Up the stairs, Jenny Millet's security keycard can be found on a console by a skeleton. I found one in the hoover dam by the door to power plant 01, upstairs. See, Rocketeers, while REPCONN is (was) focused on non-radioactive* propulsion engines, we still need to sneak back and use some of our older "proven" techniques with nuclear-driven engines to make space travel a reality. Keys Similar to Fallout 3, keys in Fallout: New Vegas open specific doors or containers, some of which are inaccessible otherwise. Behind them lies the unique weapon, the Q-35 matter modulator. The secret hidden doors The doors are where the sentry bots are located, they open to allow them to spawn in and engage the courier if he does not meet security clearance on each floor. M1 - Goodsprings M2 - Goodsprings Cemetery M3 - Primm M4 - Novac M5 - Boulder City M6 - Freeside M7 - New Vegas Strip - p. 1 M7 - New Vegas Strip - p. 2 M8 - Cottonwood Cove M9 - The Fort M10 - Sunset Sarsaparilla Headquarters M11 - Nellis AFB M12 - Crimson Caravan Company M13 - Hidden Valley M14 - Vault 3 M15 - Vault 11 M16 - Vault 22 M17 - Red Rock Canyon M18 - Vault 34 M19 - … terminal entries NCR, Legion? New Vegas may not be the biggest adventure in the Fallout franchise but that doesn't mean it's not still chock full of hidden locations. How to acquire the unique weapon Q-35 matter modulator rifle in Fallout: New Vegas: REPCONN Headquarters, behind the very hard locked door at first floor. Hidden Valley 84. Other actors Come all this way to see our little facility, have you? * Clarification: "Cylinders" and "plasma" are factually correct designations of display items, both by definition and by the scientific community. Anomanderuselnu. Fallout: New Vegas Real World Location Guide. Nearby lies a skeleton and Piers Isley's briefcase, containing 200 pre-War money and a REPCONN third floor security card allowing third-floor access without harassment from robots, as well as access to the Very Hard locked door (on the first floor) to the Q-35 Matter Modulator. owners * The newly-(re)constructed REPCONN Launch Facility was a direct beneficiary of this discovery. A dull rod? Whoa, watch your step! Safe to use . ". All employees were required to wear identification badges at all times, lest they be harmed by the security system. It also allows the player character to pass the mobile facial recognition scanner security check (greeting the Courier as Mrs. Millet). I did it thoroughly, and before I went to Helios ONE, and the first sentry bots I found in the game (minus the random ones in Nipton) were in Helios ONE. This tutorial shows you how to get the Q-35 Matter Modulator which is a unique plasma rifle in Fallout: New Vegas. The Sunset Sarsaparilla headquarters is a location that can be discovered in Fallout: New Vegas. People Is Fallout new Vegas The Best in the series? For Fallout: New Vegas on the PlayStation 3, a GameFAQs message board topic titled "repconn hq hidden doors..? In the north eastern corner of the level, on a desk next to a terminal [Very Easy] from which you can add your facial data to the database for the 2nd floor. I have 21 hacked terminals.. ugh . It's proof of RobCo's commitment to defense that these deadly guards are concealed in chambers throughout this facility, so let this be a warning: Watch where you step, or out'll come RobCo, guns blazing! Fallout: New Vegas is the follow-up to Bethesda's critically acclaimed Fallout 3. This something I found out exploring in Repconn Headquarters by accident. * Any implication of radioactive material as negative is unintentional and in no way reflects RobCo or its subsidiary REPCONN. If the Courier chooses to wait, they will get to take a free tour, thus avoiding all lockpicking (unless the player character desires the XP from doing so) that is needed to get to the utility room located in the orrery where they will find Jenny Millet's security keycard. Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters Still in the Dark (Part 1) Remove this ad - Subscribe to Premium. Pushy … You won't be able to access this entrance from the main part of the REPCONN Facility. You Can Depend on Me 8.1 I thought I did all of REPCONN's quests. Dec 15, 2017 @ 3:43am Theres a large crater near Hidden Valley that is home to a bunch of centuars, including a named one. This trio of cylinders isn't a trio of cylinders at all! REPCONN's always looking to the future, and in our future, we don't have to worry about radiation, health risks, or lawsuits when using this new and improved fuel source to blast our rockets into and out of the sky! New Vegas may not be the biggest adventure in the Fallout franchise but that doesn't mean it's not still chock full of hidden locations. Second floor access: For the purposes of this guide, use the stairs, not the collapsed ceiling behind the Very Hard locked door. Before the war, the plant was managed by a corrupt executive who cut corners to save money, forcing employees to work overtime and when they quit, hired under-qualified, under-trained replacements. Hidden door 7: When using the regular door next to the previous hidden one, head straight to the end of the hall, go right through the broken wall. Skill books can become a little overpowered if they’re too abundant, so Obsidian hit on an ingenious solution: skill magazines! The security took the form of automatic facial recognition monitors, badge sc… Found something very strange on REPCONN Office 2nd floor, a hidden door. 1.4. The card unlocks the door on the right as soon as the player character enters the building. map marker REPCONN Headquarters (Floors 1-3)----Average-Very Hard-----7. 000e5a8d RepconHQ02 REPCONN Office 2nd Floor. Posted on December 18, 2010, Ben Richardson Fallout: New Vegas Skill Magazines So many key moments in Fallout: New Vegas involve passing those pesky skill checks. It is a massive, wide-open RPG in a post-apocalyptic world. 000e5a84 RepconHQ01 REPCONN Office Main Floor. The most notable is the Very Hard locked door that leads to the unique plasma rifle, the Q-35 matter modulator. Fallout: New Vegas. farmwalker. While their attractive coloring can be interpreted as a warning, for REPCONN, it's an invitation to a future filled with nuclear power! You have to come here as part of either ED-E My Love or Still in the Dark.Another draw is the unique Q-35 Plasma Rifle. REPCONN headquarters was the home office of REPCONN Aerospace (Rocket Engineering and Production COmpaNy of Nevada), located in Henderson. The centuries were not kind, leading to structural damage in the building's shell, but not the electrical system and computers. A model of our solar system (not actual size). REPCONN headquarters appears only in Fallout: New Vegas. It is possible to destroy the mobile facial recognition scanners and sneak around the floor, but without high Sneak this will almost surely trip a security alarm and release sentry bots. Maps Hidden door 11: Turn around and head down through the bathroom, step through the hole in the wall and it's along the right wall. There are three radioactive waste barrels in the gift shop that are much smaller than the average barrel. This robotic marvel can not only recognize your face and voice with advanced facial and auditory recognition technology, it can also broadcast video and audio as well! In order to remain protected from the robots, a 7 or higher Luck or an Intelligence of 2 or less is required, which allows the player character to guess the password, which is "ice cream." Lake Las Vegas 88. Inside there is a hole in the floor that will lead to the unique Q-35 matter modulator plasma rifle, bypassing the Very Hard locked door and terminal. Fallout: New Vegas. Antler is the brahmin skull perched on top of the coffee machine on the table before him. Upon entering the building, the Courier will find 3-5 Fiend corpses and a number of maintenance robots. East Pump Station 93. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. ↑ Fallout: New Vegas Official Game Guide Collector's Edition p.401-402: "[5.11] Hidden Valley Hidden Valley is housed in the remnants of a USAF bunker near the heart of the valley. *SPOILER* Okay well I found the brotherhood of steel in the hidden valley and started the quest, found one of the dead men by the Nellis Air Force base, and am at the Repconn Headquarters now, on the quest marker it lead me to a door which is locked. After all, which would you prefer in your backyard garden - a smoldering Z43-521P, or a green bean? I was wandering through the Repconn headquarters when i stubbled onto a hard locked door that dropped down into the room behind a very hard lock/terminal. I have completed this game completely, all achievements, fantastic game. If the mobile facial recognition scanners are killed before they start a conversation with the player character, the alarm will not be activated. You can interact with it and it will say something about jamming the door (65 or higher repair required). Mr. New Vegas. You don't want to be facing this fearsome fellow if you accidentally stumble into a restricted area. Le02012. It's not that I'm lazy, it's that I just don't care. Uploaded by ciaranm758. * Rhetorical questions and nomenclature of exhibit items cannot be used as a basis for criminal prosecution. Sloan 83. Cottonwood Cove 86. Link to post Share on other sites. Make sure to bring Veronica. To send unmanned rockets to these other systems, seeing their beauty firsthand while mining ever deeper into each planet's surface for precious resources needed here at home. Fallout: New Vegas is the greatest game of all-time. * A common sight in factories, military installations, and the basements of selected government-funded middle schools, these safety barrels* are just what the name implies - safe. Repconn Headquarters 82. The hidden door is to the left of the well preserved corporate espionage poster. The project eventually produced the first working prototype, the Q-35 matter modulator. In the north eastern corner of the level, on a desk next to a terminal [Very Easy] from which you can add your facial data to the database for the 2nd floor. Unique DLs-- Total DLs -- Total views. 0 0? Whether sporting the latest in dual miniguns, rockets, or laser cannons, the Sentrybot not only takes it job seriously, it also takes no prisoners! The location consists of the remains of the pre-War REPCONN (Rocket Engineering Production Company of Nevada) Aerospace test plant, along with its landmark rocket launch dome. All trademarks are property of their respective owners in the US and other countries. Walkthrough – Cass, Camp McCarran, and the Crimson Caravan. by . Although the fact was detected by the company's information services, no concrete evidence could be located to take official action against such industrial espionage. Vault 34 94. Fallout-New-Vegas-Skill-Books.pdf (3650 downloads) List of Skill Books. ===== FALLOUT NEW VEGAS ===== COMPLETE ... Boulder City 81. Think of it - all the sights and sounds of your radio and TV in your living room at home blasted directly at you on the street, subway, bathroom, or wherever you may be! As an exercise, stare closely* at the rod and try to spot the telltale glow! At the intersection, turn left, and the door is along the left wall here. Storage room safe is a paper note in Fallout: New Vegas. Scavengers report hulking individuals moving around Hidden Valley after dusk, but have been unable to identify them due to low visibility. Comment. How do I get to the Boomers without being blown up? When the dialogue check on the second floor is passed (with Intelligence 7), the code given to the mobile facial recognition scanner is "09 F9 11 02 9D 74 E3 5B." One said in front of the stairs that I cant pass to floor 2 and I said "If you let me pass I wont" and I just walked past him lol. There are 12 hidden doors throughout the building (starting at the tour bot), which require 8 Perception in order to detect and 65 Repair to jam them closed. There is a tour guide REPCONN robot that will greet the player character upon entering the facility. Add a photo to this gallery The last patrol was lost at [REPCONN Headquarters] (MsD:6).Open the door to the right with [Lockpick 50] or by using the terminal [Science 50].While going to upper levels you will be stopped 3 times by the Mobile Facial Recognition Scanner #1.If your skills are not high enough, you will have 30 seconds to leave the building regardless of your answers. Fallout: New Vegas is all about hard choices, and the distribution of skill points when you level up is certainly one of them. This note refers to the Very Hard difficulty wall terminal at REPCONN HQ that holds the Q-35 matter modulator plasma rifle. He will tell the player character to return between the hours of 10 AM and 5 PM (if it is not any time between then). The weapon was never delivered, as its delivery was interrupted by the Great War. * One sounds like it belongs if mentioned on the news, and make news it did... featuring REPCONN's plasma engine, it was soooo newsworthy that we decided to take the Quantum Matter Modulation unit out and see if we could use it for non-explosive uses. I have some various pictures to show it below. In doing so, the maintenance and scanner bots can be destroyed with no impact on Karma. Grub and Gulp Rest Stop 90. 0. Mentats may help if the Courier lacks the required Intelligence. The missing patrol can be found dead on the third floor, their T-51b power armor and laser rifles can be taken. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Fallout: New Vegas > General Discussions > Topic Details. [7] The building was left abandoned for decades, haunted by its automated, self-maintaining security systems forever on watch for trespassers. Not so, Rocketeers! Hold up, Rocketeers, what's this? I have no idea if it is the same with the consoles. * Interplanetary mining and resource rights still in negotiation. A full list would be very useful.. 000DDF0B (exterior)000E5A84 (main floor)000E5A8D (2nd floor)000E5A88 (top floor) Most keys can be found in the possession of non-player character s and can be pickpocket ed while a few can only be retrieved if their owner has been killed. farmwalker. Beautiful, isn't it? Our goal? It is in the same room as the terminal where the third-floor executive pass can be printed. Last updated 06 August 2015 1:22AM. Hidden door 3: Through the first door on the right after entering the building (Average lock), then to the left of the regular door at the other end of the room. Abandoned even before the war, the area around the bunker is littered with junk. Hidden Valley - Inside the infirmary, in the trash next to Schuler's desk. Fallout: New Vegas at IGN: walkthroughs, items, maps, video tips, and strategies There are tons of items in Fallout New Vegas, you can use in your quest for survival in post-apocalyptic Las Vegas, Nevada. Where do you find the key for the 2nd floor of the broadcast building at Black Mountain? Tour guideSentry botsMister Handies Skip to content. The problem is the plasma rifle in the corner of the room is locked behind a force field. Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters Fallout: New Vegas. Another draw is the unique Q-35 Plasma Rifle. anyone found the hidden door on the second floor of the repcon hq, also if you have opened it what happens, ... Neoseeker Forums » PS3 Games » Fallout: New Vegas » hidden door, what does it … Just wonding if anyone know all or any of hard lock doors positions , the ones that you need a 75 lockpick skill or better. RobCo, with its subsidiary REPCONN, has often gazed into the night sky, seeing the rich pageant of stars and planets above us. I have no idea if it is the same with the consoles. Top floor map * Statement is figurative and inadmissible as evidence in a court of law. A second floor security card can be found in one of the rooms on this floor. ED-E My LoveFor Auld Lang SyneStill in the DarkAccess PowersHonorary Rocketeer It makes the same sound as, Before or during the tour by the tour guide, the robot can be asked about the history of REPCONN. The Central sewers is a location in the Mojave Wasteland, located underneath New Vegas. There is a Hard locked terminal on this floor which can be used to print out a pass that allows safe passage on the top floor. You're browsing the GameFAQs Message Boards as a guest. 25 Hidden Locations In Fallout New Vegas Even Super Fans Haven’t Found . M1 - Goodsprings M2 - Goodsprings Cemetery M3 - Primm M4 - Novac M5 - Boulder City M6 - Freeside M7 - New Vegas Strip - p. 1 M7 - New Vegas Strip - p. 2 M8 - Cottonwood Cove M9 - The Fort M10 - Sunset Sarsaparilla Headquarters M11 - Nellis AFB M12 - Crimson Caravan Company M13 - Hidden Valley M14 - Vault 3 M15 - Vault 11 M16 - Vault 22 M17 - Red Rock Canyon M18 - Vault 34 M19 - … This is video #71 of my full Fallout: New Vegas walkthrough, in 1080p HD quality. Other REPCONN Headquarters All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Fallout: New Vegas > General Discussions > Topic Details. 000e5a88 RepconHQ03 REPCONN Office Top Floor ALL RIGHTS RESERVED. Hedging your Bets: a guide to delaying your final choice of faction {SPOILERS}, Who are the good guys? REPCONN Headquarters - In the northwest room of the 1st floor, the room with the Q-35. Comment. Molerat Ranch 96. RobCo wasn't afraid to answer that question: The Protect-O-Bot is the answer. they are just small rooms that house sentry bots that spawn when you set off the alarm, finding them and jamming them closed stops the sentry from running around trying to zap your face off. 1 min ago. [4], No amount of automated security could replace humans, however. Along with the keycard, the player character can use the facial recognition database computer in the room behind the locked door the Fiend corpses are in front of, to bypass the security robots. Share Share Tweet Email. A full list would be very useful.. Make sure to bring Veronica. Hello and welcome to another guide, this time I will be writing about my views on Fallout: New Vegas. *SPOILER* Okay well I found the brotherhood of steel in the hidden valley and started the quest, found one of the dead men by the Nellis Air Force base, and am at the Repconn Headquarters now, on the quest marker it lead me to a door which is locked. REPCONNHeadquarters (exterior)RepconHQ01 (office main floor)RepconHQ02 (office 2nd floor)RepconHQ03 (office top floor) Outside the building, there are three friendly maintenance robots. Site In the room with an Average lock on the second floor (across the hall from the locked entrance to the main floor) is another terminal with an encrypted message on it. We've all heard "stories" that radiation is dangerous - fact or fiction? Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters 6.4; 7. This weapon can also be obtained via the second level through another locked door, however, this is only a Hard lock and not a Very Hard lock. Just like the rocket you see here, we're aimed at the sky, but we've got a ceiling in the way! Though killing the bots requires ammunition or other resources that may be in scarce supply, most have missiles in their inventory, making the ammunition investment worthwhile. I passed a speach check I think and a luck check once... after that I just walked around and the robots did nothing... nothing at all. This is useful in the event that hacking the Very Hard locked terminal is not possible or if the 7 Luck check can not be passed to use the mobile facial recognition scanner. REPCONN Headquarters Fallout: New Vegas. This plasma rifle is located in the REPCONN Headquarters behind a very hard locked door and very hard locked terminal. The REPCONN headquarters terminals are a collection of terminal entries from REPCONN headquarters in Fallout: New Vegas. You never can have too many hands - three, why not four? Partnered with our new buddy RobCo, we've dug up older, cheaper technology for upcoming orbital projects. 1 Location 2 Transcript 3 Notes 4 Gallery On the administrator terminal in a room on the 2nd floor of REPCONN test site's facility. As note in the page, it's profitable to get alarm to kill the robot. This is Fallout NV on the PC. Share Share Tweet Email. Hidden door 9: From the last door, enter the small office on the right (the one without a collapsed ceiling), the southwest cubicle in the room has the final hidden door on the wall behind the chair. Anomanderuselnu 10 Posted October 28, 2010. -Added 3 new interiors.-The El Ray Gas Station near the El Ray Motel-The South Vegas Gas Station near the Sunset Sarsaparilla Headquarters.-The Poseidon Gas Station hear the RepConn Headquarters.-Added sliding gates to the garage section of the gas stations in the above mentioned, Primm and Goodsprings. Some folks have asked - why not a Protectron with wheels? Why jam them shut? Hidden Valley - Inside the infirmary, in the trash next to Schuler's desk. To the left of this terminal, along the back wall, is a first aid box that may be invisible to the player character until they scroll over it. * Rocket nickname chosen after results of first trial landing. A mole was delivering information on REPCONN's plasma rifle project undertaken at the headquarters to Poseidon Energy, their other competitor. 0 Views. There are several safes as well, most of which can be opened with either Science or Lockpick skill. Hidden door 5: Directly to the right of the security poster when entering from the stairs to the first floor. Office main floor map, with hidden sentry bot rooms, Display of the Solar System in REPCONN headquarters, Radioactive barrels and plasma containers on display, REPCONN launch facility, "Green Bean" and "Big Fat Fiery Fred" on display, Terminal room, first room on the left after entering, Two dead Brotherhood paladins, top floor (, REPCONN billboard seen in the loading screens. Followers Outpost 87. Version. Remove this ad - Subscribe to Premium. Hidden door 12: When exiting through the large double doors in the room you entered for the last door, turn right and head through the open doorway, turn left and head to the end of the hall. The door can be unlocked by lockpicking or cracking the security terminal (both Average difficulty). Tags for this mod. I jammed the door and nothing seemed to happen, I noclipped behind the door and there's just a small empty room with nothing in it. Giving the correct password once is all that is required. © 2020 GAMESPOT, A RED VENTURES COMPANY. Boulder City REPCONN Headquarters. There is a door that leads to a room "REPCONN Office Main Floor" that requires a keycard to access. Location Of doors that need 75 or more lockskill » Wed Mar 30, 2011 7:53 am . REPCONN headquarters terminal entries 1 General information 1.1 Legend 2 Base game 2.1 A - F 2.2 G - M 2.3 N - S 2.4 T - Z 3 Dead Money 4 Honest Hearts 5 Old World Blues 6 Lonesome Road Like Fallout 3, keys in Fallout: New Vegas open specific doors or containers, some of which are inaccessible otherwise. It is on top of a safe in the corner. Read our Fallout New Vegas Weapons Guide for full breakdown of these weapons, and read below, where you can find these unique weapons. [3] The third floor was marked executives only, with the employees requiring a daily password to gain access. Just started working for the King. re: REPCONN hedquarters plasma rifle yes i did, i even placed mines around it and when it exploded it was in the same general area except it wasn't propped against the barrier. Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland, REPCONN headquarters terminals; Terminal, Inter-office Correspondence #345759, REPCONN headquarters terminals; Terminal, Inter-office Correspondence #345776, REPCONN headquarters terminals; Terminal, Inter-office Correspondence #3458631, REPCONN headquarters terminals; Terminal, Inter-office Correspondence #3458503, REPCONN headquarters terminals; Terminal, Encrypted Message, https://fallout.fandom.com/wiki/REPCONN_headquarters?oldid=3392775. This is 60 XP less than what the sentry bots are worth (50 XP each). The Solar System model does not display any moons, nor does it display Pluto. There is an option of using a Very Easy locked computer on this floor to add facial data to the database. If you make your way into the storage room (#10) behind the door without going through the door (by going through Exit B instead), then you'll be able to use the terminal on the other side of the door to open it up. The "Watch Your Step!" The very hard terminal next to the door can also be used. REPCONN Headquarters - REPCONN Office. © Valve Corporation. To open this door, you'll need to pick its "very hard" lock, or hack the "very hard" terminal next to it, or acquire the REPCONN Third Floor Security Card (#12 or #17). What's this? Hidden door 8: From the previous hidden door, go out the regular door on the other side of the poster, turn right and then take the first left. Officially called the "Z43-521P" by silly engineers, we prefer to call this little scrapper by its true nickname, the "Green Bean." 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An eye for robotics, and the ceiling ramp to reach the third floor access: use the opposite. If they ’ re too abundant, so few skill points how do get.

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